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Wednesday, January 25, 2012

DIGIPEN ART 301 – CONCEPT ART RESOURCES


Welcome team. In Art 301, we will be exploring the pre-visual art production process involved in animation/movie/game development. Our project will be a “Lord of the Rings” meets God of War/300 type property that we will create concept art and illustrations to aid in a visual presentation of the project to potential “investors.”

The project will be known as: “Majesty Realm Apocalypse.”

I want to re-iterate that I am excited to be working with all of you and I hope you feel the same. I will do my best to not only help you all become better artist, but give you more insight and direct experience with what working in the art production industry is like. I am impressed with all of your sketchbooks and I look forward to seeing you all grow from there.

During this project I require that you come to class every Wednesday ready to work, while at the same time being able to relax and just have fun drawing "cool stuff."

Your grades will depend on your contribution to this project (just like job pay). How well you complete your tasks as well as how efficient and professional your work is will count heavily. Don't be alarmed, I don't expect industry caliber efficiency, however, I expect you to work your way toward that. I will be able to judge accordingly in the fairest way possible.

I don't expect you all to be the same, work the same, and learn the same -- but I do expect you all to dedicate yourselves the same. On this blog I will be posting the project outline I shared in class with a weekly task list/project schedule.

While I see that you all probably already have most of the supplies needed for this project I just want to list them for good measure:

A sketchbook (at least 9x12) or Marker Paper - Sizes can range between 8x11 and 14x17
Art Pens
Pencils (HB,B,F lead and Non-Photo Blue)
Grey Markers (Cool or Warm Grey)


I look forward to working with this team and seeing this project grow into something special. The project will be a vehicle for me to teach you how to be a better concept artist by working on an actual project instead of me just lecturing you and giving you individual assignments.

 


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